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  #31  
Old 9th December 2003, 01:39 PM
jimmyc jimmyc is offline
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i changed my display to 16bit and its all working proper now..

nice one...
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  #32  
Old 30th December 2003, 04:20 AM
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Default NEW EFFECTOR AND UPDATES

Just in time for your New Years Eve shows...

I added a "colorizer" effector cuz I work with lots of black and white security cam footage. The CTRL+NUM is a hue shift, and the SHIFT+CTRL+NUM determines the brightness with it always defaulting to the brightest setting.

The mask effector was updated with a few changes. All masks should now go into an "EsoticMasks" directory in the root of TZT (EX: C:\TZT\EsoticMasks). There is no more diagonal motion, but there are two+ speeds for each X and Y direction. Play with the CTRL+NUM and feel free to give me feedback on those changes.

The Mirrors effector was also updated to provide some new "reflection types" and image "pushing" (ala the Mask effector). As usual finger the CTRL+NUM and SHIFT+CTRL+NUM to try out all the options. I did have some trouble eliminating crashes from this new version, so run it through the paces some before whipping it out live.

If you're anal you may want to hold onto your old Esotic effectors before replacing them with the new ones.

Go to http://esotic.com for the goodness.

Who's your buddy,

-Esotic
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  #33  
Old 8th January 2004, 05:12 AM
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Default Revamped Mirrors2 Effector

The video scrolling was kinda lax, so I beefed that up and added a couple new styles while removing some of the more redundant ones. I think I might actually be done with this effector.

CTRL+SHIFT+NUM has the following effect for the following numbers

1 - scrolls y negative
2 - holds y at current position
3 - scrolls y positive
4 - scrolls x negative
5 - holds x at current position
6 - scrolls x positive
7 - holds x and y at current position
8 - resets scroll and position to default
9..11 - sets offset position to hard coded value and resets scroll to default

Get the new Zip file from http://esotic.com

Peace Out,

-Esotic
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  #34  
Old 20th January 2004, 03:10 PM
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Exclamation Speed Optimizations

Am I the only one here anymore?

3 of the HSB effects have been optimized for speed with what I would consider to be fantastic results. This includes Colorizer, Hue Shifter, and Mask. The Hue Shifter and Colorizer don't do constant shifts anymore, but I think the speed improvement is totally worth that change. Put the CTRL+NUM and CTRL+SHIFT+NUM keys to use to figure out how they have changed.

I also made some nominal changes to the Mirrors2 effector which I am quite happy about, and have fixed the randomizing on the new effectors so that it works every time it reloads (instead of once per second like it was working).

You will find the updated effects in the F5 folder of the ZIP file on my server.

Goto http://esotic.com for the update. Also note the new first link that will take to directly to a translated TZT page. :)

As always feel free to make suggestions or bitch about how I fucked something up.

Ya Nilla,

-Esotic
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  #35  
Old 20th January 2004, 03:18 PM
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nah mate I'm still here and still compiling a list of ideas for new pluggins for you
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  #36  
Old 20th January 2004, 04:12 PM
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Yeah i noticed that link to the translated TZT page the other day

Good to see your still working on the TZT stuff esotic.
How about a nice basic constant rotating effect? kinda similar to the horizontal and vertical effects that already exist in tzt, but simply rotation, controls could go from fast clockwise through to a back and forth spinning motion, and then trhough to a fast anti-clockwise rotation.....


It looks like i might have to learn C++ pretty soon so i might be able to start trying to write some myself....
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  #37  
Old 20th January 2004, 04:17 PM
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Yeah a 2d rotator was pretty high on my list
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  #38  
Old 20th January 2004, 04:38 PM
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Default Motion and Mask Abstractions

2D rotator... that shouldn't be too hard to accomplish. I'll see if I can't kick that out sometime in the next week in my free time.

And In Relation... Writing the Mask effector really got me thinking about other ways to interpret a "Mask" file. As in, could you imagine creating a mask file that could be interpreted to create motion or shape morphing in the effected video.

Like maybe using a completely black area to denote no motion (or morph), and then lighter areas to create flow (or warp). But then how do you denote direction? I suppose that behaviour could be put under a CTRL-NUM button.

I was thinking about putting different motion patterns on the Mask effector, but just hadn't gotten around to reverse engineering that desire to the necessary geometric equations. Which really is the hardest part about doing effectors.

If anybody wants assistance learning C++ I would be more than happy to help provide pointers and direction. It's not that hard, really. The coding part is more just chugging away at it and figuring out where the typos are, which the compiler does a pretty good job of pointing out for you. If you have any coding exerience at all (macros included) I would suggest at least giving it a go.

Beers, Mate!

-Esotic

ps: if anybody feels the need to expuse extended effector ideation in my direction you can send email to the address posted on my website... i would put it here, but you never know what bastard spammer is watching.
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  #39  
Old 22nd January 2004, 04:05 AM
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Default 2D ROTATION ANYONE?

2D Rotation effector has been added to the mix as request. I think it could be faster, but you'll have to give me some time to get to the optimizing.

There is also a new effector called "Wiggle Shifter" that I wrote for an upcoming show entitled "Winter Wiggle 2" which is devoted to cold weather and all things winter. It's basically a hue shifter with a slant towards the cooler colors (blue, green, lavender) and white.

http://www.trianglefuturemusic.com/wiggle2/

I also recompiled bunches of the other effectors with minor changes, like doing a better job of randomly loading a setting.

Let me know if anything crashes and don't miss the new 040120 version of TZT posted on the main site. It appears to be stable and even has some new INI file entries (so backup your old INI if it means anything to you). Triplet has also done us the favor of posting some older version of TZT on the site as well, which I will be sure to keep hidden in my back pocket.

Kick It,

-Esotic
http://esotic.com
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  #40  
Old 22nd January 2004, 05:22 AM
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YAY thank you for the rotation effector! it's exactly what i was after

I also downloaded and tested all your plugins/filters in the latest version of TZT, and they all still seem to work ok, although some still dont seem to work right in "plane" mode, but otherwise everythings great!!!

Top stuff Esotic - you rock!
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