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#1
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ok, so ive finaly managed to some of the example FFGL's ( via sourceforge ) to compile and ive managed to do some minor tweaking and get them running ( after trouble shooting the bits where i broke the code...lol )
im still pretty much in the dark about whats occuring - its my first real programming attempt ( tried to play with some GLSL last year, didnt realy succeed although i think some of that has helped me to work out the little i do know for FFGL ) most of my learning has been via the "change it and see what happens" method. ive had a search and found very little online presence ( basicly the forum and developer mailing list on sourceforge ) are there any other places i can pose questions to people as i think mine might possibly be a bit basic for the developers list ) are there any other suggested resources or bits i should brush up on. is anyone willing to be at the mercy of my emails that i can pop questions too? any suggestions, thoughts, ideas, contacts appreciated
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#2
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Quote:
I suggest #opengl on free node on IRC, and look at their topic for tutorials, FAQs and how tos. There are hundreds of thousands of OpenGL resources on the net, pick one, and start learning.
__________________
vade.info |
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#3
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cool, plenty to look at there, thanks
irc is a great idea ( had a quick peek - splendid ) none of my ( local ) friends are vidiots, let alone programmers, so having people to pose odd questions too is well handy ![]() much appreciated
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#4
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just trying to go through the setup steps.
" So, with premake4.exe in your path, go to the glsdk directory. Type premake4 plat, where plat is the name of the platform of choice." dont for the life of me know what it means by "with premake4.exe in your path" ive tried running it, ive dropped files onto it, ive tried it in the root of the file im trying to make..... pretty frustrating as i reckon im fine with the following few chapters, i just cant get the examples running to try them out
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#5
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Quote:
Just, like, install processing, open frameworks etc and start writing OpenGL!
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vade.info |
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#6
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trying to install the extras from the tutorial / book the #opengl topic leads too. i also need to "premake" each of the files into ones the VS can run
http://www.arcsynthesis.org/gltut/Bu...Tutorials.html |
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#7
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sorted - got talked through it - had to venture into the land of command line ( a place i seldom see! ) to get " pmake in your path"
Last edited by vjair; 2nd February 2012 at 01:39 AM. |
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#8
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there's the official ffgl community site. also, this thread might be of interest.
i've got a public assembla space available for hosting source code, etc. you can ask me stuff here or on my blog, where i've written about this subject some.
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