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#1
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![]() IRMapio is a set of editor and plug-in of FreeFrameGL standard to arrange 2D mapping projections of arbitrary complexity. The editor allows assigning up to 64 transformation areas. Each transformation modifies arbitrary section of input video stream into arbitrary section in output stream. It is possible to independently assign both regular linear keystone correction and non-linear correction for each area. It allows to create a multi-screen projection using one or more projectors. Key features:
More... For you! Ivan Ryaboff - irworkshop.com Update: Short tutor 1. Add IRMapio to a composition, it is recommended to put it at the end of effects list. Upon adding the effect the editor will automatically launch; it will also launch when the edit mode is turned on. 2. By default the editor contains one transformation area; it is initiated in such a way that makes no changes to video stream. 3. Switch to ‘Output’ mode in the editor, use mouse to edit the geometry of the output area. Toggle between modes using ‘I’ \ ‘O’ keys. 4. If several areas coincide with corners or edges, they will be moved together. To detach them please press the CTRL key – this will enable to move the corners and edges of the current area only. 5. To activate the transformation effect select the required item in combobox and put a tick next to it. The effect will apply to the current area. 6. To adjust the effect, please point the cursor at blue spot at the edges of the area, the fader of parameter will appear. 7. The parameters of ‘Global Pillow\Barrel distortion’ effects are common for all areas however it should be activated/deactivated for each area separately. 8. The "Warping" effect allows to move the reference grid nodes as a group or one by one, the edit brush stroke can be changed by mouse wheel. Last edited by black_sire; 7th January 2011 at 02:28 PM. |
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#2
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this is huge, top work \o/
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#3
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errr.... this is actualy very very good.
3d deformation and warping in avenue... yus please \o/ still playing with the demo but had to post again in excitement
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#4
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Wow, just the thing needed by many Resolume users
Great plugin! |
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#5
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i have just edited the vertices of a mesh, live in resolume, with real time updating!
this is awesome! |
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#6
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IR Mapio = pure awesomeness!
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#7
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Great work, that might be enough to tempt some people away from m8.
Have you got any video's of it in use? Interested to see it working on a dome....any chance of adding edge blending? |
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#8
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shit n shine on!
this looks AMAZING! but the downside is I just tried to open up avenue for the first time in a while, and it won't open Hopefully they'll get back to me soon so I can play around with this.I think I read blending is coming soon in one of the updates??? |
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#9
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Would be great if there could be 1 input with different outputs. Now you'll just have to use multiple input frames over eachother.
Something that would be great is the ability to use directly a layer to IR Mapio. (maybe FFGL "Send to Mapio" plugin?) You could assign this effect to a layer and this effect sends the video directly to a input in Mapio. Blending will be in the next version. Last edited by alfaleader; 7th January 2011 at 02:25 PM. |
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#10
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1. Add IRMapio to a composition, it is recommended to put it at the end of effects list. Upon adding the effect the editor will automatically launch; it will also launch when the edit mode is turned on.
2. By default the editor contains one transformation area; it is initiated in such a way that makes no changes to video stream. 3. Switch to ‘Output’ mode in the editor, use mouse to edit the geometry of the output area. Toggle between modes using ‘I’ \ ‘O’ keys. 4. If several areas coincide with corners or edges, they will be moved together. To detach them please press the CTRL key – this will enable to move the corners and edges of the current area only. 5. To activate the transformation effect select the required item in combobox and put a tick next to it. The effect will apply to the current area. 6. To adjust the effect, please point the cursor at blue spot at the edges of the area, the fader of parameter will appear. 7. The parameters of ‘Global Pillow\Barrel distortion’ effects are common for all areas however it should be activated/deactivated for each area separately. 8. The "Warping" effect allows to move the reference grid nodes as a group or one by one, the edit brush stroke can be changed by mouse wheel. |
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