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#11
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Quote:
"McLaren took this equivalence of image and sound even further, and probably to its logical end, in his remarkable film Synchromy, from 1971. With Evelyn Lambart in the 1950s, McLaren had worked out the different patterns of stripes that would lead to them creating different notes of animated sound on the soundtrack area of a filmstrip. In Synchromy, McLaren first composed the soundtrack music using these cards, and then used these same sound patterns to create their exact animated visual equivalant. It is a truly stunning concept which gave rise to the title of Gavin Millar’s documentary on McLaren that is included in this set and which was filmed as McLaren was making Synchromy in 1970. Millar’s film is called The Eye Hears, The Ear Sees. In his notes on the making of Synchromy, McLaren said that, ‘Apart from planning and executing the music, the only creative aspect of the film was the “choreographing” of the striations in the columns and deciding on the sequence and combinations of colours.’ Well, that and a uniquely inventive approach to the entire manufacture and use of animated sound and image." |
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#12
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Scope Experiment One "VideoShat Presents: Datassette - Scope Experiment One (sync is a bit off due to YouTube's video uploading/mangling process)" |
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#13
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that was a great video!
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#14
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Heres mine for today
Kinetic sculpture at the BMW Museum from design house ART+COM Last edited by radiumSalt; 8th July 2008 at 01:34 AM. |
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#15
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^ Dammit! I saw that on Kitsue Noir last night and was gonna post it today
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#16
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LUX " An abstract HD film animated in After Effects. The soundtrack, "The Beautiful Blue Sky", is a realtime electronic synthesizer improvisation for Buchla 200e and Haken Continuum. " ( 100% after effects ) |
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#17
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I'm sure most of us have seen this one but its so worthy;
Anyone know how they made the zooming bits? When did the movie come out again, 1968 or something? Imagine the reactions of the people who saw this stuff for the first time.. |
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#18
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the zooming is an effect called 'slit scan' (it was effectively used in both Space1999 and also the classic Dr Who titles).
each frame is made up from multiple exposures at different positions using a rostrum setup (usually in the hundreds per frame). Slit scan takes a huge amount of time to do (beacuse each frame is exposed hundreds of times). I believe it was in the region of 3-4 months for 15 seconds of footage for Dr Who. if you google it you will get plenty of resources telling you (in essence) how it is done, there are even some unwrapping of the slitscan into the original 2001 images used to produce it. I should add that the technique CANNOT be easily replicated by computer as it is not strictly 3d, but a camera technique. to achieve on a computer, you will have to replicte exctly the whole process.
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VisualJockey - You know you use it... http://www.visualjockey.com |
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#19
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Quote:
Last edited by deepvisual; 8th July 2008 at 10:48 AM. |
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#20
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Quote:
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