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#1
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#2
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wooah! veery nice. Specially that liquid characters and hand effect, damn I wish i had a clue how to program a freeframe like that :P hehe
![]() Cheers, Thomas / Intrinsic vjfx.com - free and commercial freeframe video effect filter plugins |
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#3
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#4
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Oh no!
The guys were at the agency today and showed us some scenes from the upcoming movie: Sooo cool & funny! Excellent work! |
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#5
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Quote:
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#6
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Unfortunately only the sales-lady was here. I guess it wouldnt have made sense to ask her.
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#7
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Quote:
Reasonably easy really. Getting it just right probably took most of the time.
__________________
"Sin / Cosine are the humble bricks with which one can build cathedrals, as long as there is enough patience and imagination!" Navis [ASD] |
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#8
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Thanks for the information Rova. Dynamic flow maps : just to be sure I understand that is what is used in Geiss and Smoke for example ?
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#9
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Flow(fields) Maps are used in many visualizations like Geiss, G-Force, Milkdrop, etc where it remembers the snapshot from the last frame and applies formula so that it appears on the next frame.
The formula for the flow map is complex probably will resembles fluid dynamics formula much like something like Smoke (although that is calculated in a slightly different way for speed). All 'objects' (like the people in the video) placed on top of the flow map will drift away to that formula so in this case the fluid dynamics formula. The 'objects' will be animated like the simple shape of person morphing into the different shapes and this will be placed onto the map and thus you will get the desired effect. All done without 3d maths. ![]() Hope that makes sense.
__________________
"Sin / Cosine are the humble bricks with which one can build cathedrals, as long as there is enough patience and imagination!" Navis [ASD] |
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#10
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makes a lot of sense - thanks a lot Rova, you're a star
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