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  #21  
Old 2nd May 2010, 02:13 AM
Pleasuretek Pleasuretek is offline
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Would you please fix permissions so any user can submit new tickets or create a guest account for us to use (I did try some defaults..). Thanks for setting all that up, I know it takes time, and that is boring time, not "4am-typing fast and not tired for some reason" time spent towards a project.

first bug reported: trac doesn't allow bugs to be reported. "Error: Forbidden" - TICKET_CREATE privileges are required to perform this operation.

Also can you distribute swscale-0.dll and avutil-50.dll with your package (or point us where to dl). I can't find them... and even installing minGW atm is a pain (no installer for minGW) .. (and once that is there then you get to compile FFMPEG for windows).. I think those files are required to use the scaling feature.

I am running this on windows7 64bit and when I put fugStreamLib.dll in \system32 freeframe host wont load plugins (dialog box says something about fugStreamLib.dll missing... and host goes back to normal event loop w/o adding plugin to chain), if I put fugStreamLib.dll in \sysWOW64 host will load plugin fine w/o error message. Plugin seems to work fine (including toggling send and compress on sender, and receive and enable on receiverSrc work on receiving end) until I actually connect a sender with a receiver, then both host apps lock up and have to taskManager->endProcess to kill them. Host apps- resolume3(sender); VVVV(receiver); able to reproduce error again and again.

This error might be due to not having avutil.sll or swscale.dll.
This exact setup on a 32bit machine will not load any plugins and pops up messageBox statin that swscale was not found. Pretty please point me to that file..
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  #22  
Old 10th May 2010, 01:22 AM
Pleasuretek Pleasuretek is offline
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Week later...
So I haven't had time to mess about with this till nowish...
About to try something else... I think you built these with shared libraries to make use of your fugStreamLib which is why it is looking for other libraries that I dont have... Like GLEW and GLUT which come in nvidia SDK (but Im running ATI card w/stream sdk atm) So I am about to go build GLEW and GLUT... so I can compile them (which they wont currently). Then maybe I can debug see where its crashing.

And a quick question to bigfug: what compiler do you use? MinGW32, visStudio, or other (I don't think VS as no project files..)...

I will try to check back in a week or so, update how things are going on my end. Does anyone else have the new plugins working? if so do you have nvidia or ATI, and do you have SDK installed? Thanks

Edit::note("So Resolume guys distribute the glew and glut libraries with avenue...");
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Last edited by Pleasuretek; 11th May 2010 at 02:41 AM.
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  #23  
Old 23rd May 2010, 10:20 AM
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bigfug bigfug is online now
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Sorry for the belated response - haven't had time to do anything on the plugins recently.

There are no project files, rather I use a system called CMAKE http://www.cmake.org a cross-platform app that will create the project files for the compiler of your choice.

I use it to create VS2008 projects but have also tested it on Linux/GCC.

For the libraries, GLEW is not NVIDIA, and the interface to GLUT isn't either (although there will be a specific DLL for ATI)

I'll need to check the swscale lib. Will give all the plugins a refresh sometime in the coming weeks.
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  #24  
Old 12th August 2010, 02:45 AM
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i tired to get these working the other day but failed on all counts.

i found swscale-0.dll, avutil-50.dll and fugStreamLib.dll in an earlier release of these and the plugins now show in avenue ( tried several version of avenue ) but i just get a white screen wether i use udp / tcp / mem

i tried between 2 computers, as well as on the same computer between aps. one of my machines has ati ( win xp machine ) and the other nvidia ( win 7 machine )

is there some other library i need to install?
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