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  #1  
Old 26th February 2011, 01:20 PM
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Default GLSL shader library?

I'm always suprised that I cannot find any glsl shader libraries online. Has anyone seen anything worthwhile out there?
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  #2  
Old 27th February 2011, 11:41 AM
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http://puredata.hurleur.com/sujet-50...n-glsl-effects

http://www.geeks3d.com/geexlab/shader_library.php

http://www.pawfal.org/index.php?page...eShaderLibrary

http://developer.download.nvidia.com...l#post_godrays

http://codeanticode.wordpress.com/libraries/

http://codeanticode.wordpress.com/20...to-glgraphics/

some of these are not glsl but maybe close enough for tweaking... but yeah it doesnt seem to be that much out there
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Last edited by werlin; 27th February 2011 at 12:05 PM.
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Old 27th February 2011, 12:02 PM
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awesome. Some I haven't seen yet - and some good links.
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Old 27th February 2011, 12:06 PM
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ps:
http://www.derivative.ca/forum/viewt...hp?f=20&t=2543

http://morgan.leborgne.free.fr/wiki/...e=GLSL_Shaders

also if im reading correctly the recent minecraft hype has quite a few glsl shaders developed for it from players... no doubt most are geometry shaders but i think there might be a decent number of post effects aimed at environment visuals, like glows and such...

so if you poke around the game community maybe you can find a thing or two

http://www.youtube.com/results?searc...raft+glsl&aq=f

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Last edited by werlin; 27th February 2011 at 12:12 PM.
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Old 3rd March 2011, 09:07 AM
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some more links

http://www.cs.ust.hk/~wuyc/GPU.htm

these two at the top of that one:

"GLSL Shader Development Tools

1. Typhoon Labs has a really nice shader development tool called “Shader Designer”.
You can get it and its source codes at:
http://www.typhoonlabs.com

2. ATI and 3Dlabs are also working together on a GLSL version of RenderMonkey. It is a rich shader development environment for both programmers and artists which facilitates the collaborative creation of real-time shader effects. You can download it at:
http://www.ati.com/developer/renderm...downloads.html "

typhoonlabs you have to get there through google cache... im not sure what both their capabilities are yet but already dl'ed the files and docs from the first one just in case...


also: http://wn.com/Minecraft_GLSL
http://codeflow.org/tags/glsl.html
http://prideout.net/archive/bloom/
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Last edited by werlin; 3rd March 2011 at 09:32 AM.
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  #6  
Old 4th March 2011, 01:14 AM
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HI
I have Full backup of the Typhoonlabs free stuff
it is really very well made and there are good tutorials on how to make your own shaders and how to use their software ... PM me if you want it , because i don`t know if it is ok just to post a link to their stuff
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  #7  
Old 6th March 2011, 10:57 AM
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Default shadertoy

http://www.iquilezles.org/apps/shadertoy/
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  #8  
Old 6th March 2011, 02:52 PM
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Quote:
Originally Posted by nrlnd View Post
i probably forgot to post that one, thx

btw: firefox4 or other webgl enabled browser needed
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  #9  
Old 7th March 2011, 03:11 AM
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You've hit gold. Thanks Werlin.
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