okot
19th August 2002, 03:35 AM
OKO T has developed a new 3d based interactive visualization system called 3dl lavins.
3dlavins is a scalable "Virtual Reality Entertainment System".
3dlavins allows unlimited possibilities in creating realtime interactive visualizations. It is especially powerful when used in conjuction with music. Its audio analysis feature incorporates beat detection and frequency isolation technologies which provides a new level of automation that has not been possible with other visualization technologies. This robust software can handle 20 layers of video being wrapped over a large variety of 3d dimensional meshes. Both meshes and video respond to audio, user input or premeditated programatic actions. 3dlavins has a true 3 dimensional Engine that allows for automated and manual camera controls via a variety of input devices. The software is server / client orientated, where the client software controls the ultimate outcome of the visualization. The clients run over a TCP/IP network using their own unique markup language. Some of the present clients include, a midi interface, webcam spatial positioner, video feeder and loader, video controller, 3d mesh loader and effect controller. The open design of 3dlavins allows for the system to change from an "EYE CANDY" creator to an emersive 3d game instaneously. Multiple viewports are also supported which allow the creation of physical spaces such as cubes or wrap around environments.
Features
* True 3d Environment
* Particle Effects
* Strobe Rendering effects
* Colour Keying
* Blending Effects
* Audio Analysis Engine
* Single, Dual or up to 6 multiple viewports
* realtime text / titling
* 3d Camera effects
* real time videowrapping on 3d objects
* up to 20 layers of video can be mixed similtaneously
* 3d landscape environments
* network clients
o video loader and feeder
o video controller
o 3d mesh loader and effect controller
o midi interface
o webcam spatial positioner
* multiple hand held control devices
o joysticks
o mice
check it out @ okot.net (http://okot.net)
3dlavins is a scalable "Virtual Reality Entertainment System".
3dlavins allows unlimited possibilities in creating realtime interactive visualizations. It is especially powerful when used in conjuction with music. Its audio analysis feature incorporates beat detection and frequency isolation technologies which provides a new level of automation that has not been possible with other visualization technologies. This robust software can handle 20 layers of video being wrapped over a large variety of 3d dimensional meshes. Both meshes and video respond to audio, user input or premeditated programatic actions. 3dlavins has a true 3 dimensional Engine that allows for automated and manual camera controls via a variety of input devices. The software is server / client orientated, where the client software controls the ultimate outcome of the visualization. The clients run over a TCP/IP network using their own unique markup language. Some of the present clients include, a midi interface, webcam spatial positioner, video feeder and loader, video controller, 3d mesh loader and effect controller. The open design of 3dlavins allows for the system to change from an "EYE CANDY" creator to an emersive 3d game instaneously. Multiple viewports are also supported which allow the creation of physical spaces such as cubes or wrap around environments.
Features
* True 3d Environment
* Particle Effects
* Strobe Rendering effects
* Colour Keying
* Blending Effects
* Audio Analysis Engine
* Single, Dual or up to 6 multiple viewports
* realtime text / titling
* 3d Camera effects
* real time videowrapping on 3d objects
* up to 20 layers of video can be mixed similtaneously
* 3d landscape environments
* network clients
o video loader and feeder
o video controller
o 3d mesh loader and effect controller
o midi interface
o webcam spatial positioner
* multiple hand held control devices
o joysticks
o mice
check it out @ okot.net (http://okot.net)