View Full Version : Wolfenstein LAN party
buffaal
20th December 2003, 07:28 AM
we've been asked from the Luxembourg LAN Community
(www.llc.lu) to participate to their next LAN party.
they want us to show real-time feed from the battle that will take place mid january...... funny AV content...
I checked some info about this game called Wolfenstein, as i'm totally novice to it, even on other multiplayer games.
I can log in as a spectator, having views from different angles, even display one player's view of my choice.
did anybody out there have experience with those LAN parties?
what type of hardware, apart from usual stuff (pc, scan + mixer), do I need? should I connect to the LAN like an ordinary player? may I connect to the server who runs the game?
any clue?
many2
20th December 2003, 02:45 PM
LAN parties, just like videogames themselves, are all about shame and glory : that's exactly what you should try to push. Try to take pictures (real pictures of the real people) of the finalist, take some stats about themselves and make a little stat screen you can overlay over the game. Draw the ladder system and fill it with the finalist names. If there are prizes make some kind of showcase, try to strike a deal with the sponsors and show their logo... Try to see it as a TV show !
About how you should log here is what I would do for the final : I would plug 4 feeds to the mixer : 1 feed from player 1, 1 feed from player 2, 1 feed as a spectator (maybe with someone to assist you as a virtual cameraman), and 1 feed for overlays with stats and special messages like "Many-2 won the round" ready to be triggered.
Many-2
buffaal
20th December 2003, 03:31 PM
thanks many2
good ideas
:yep:
btw, i think i won't need a scan converter > fullscreen-playing!
neoteo
10th January 2004, 07:54 AM
i was just adding a comment to the maya review about unreal level editor then i got here.
multicamara tv show on a multiplayer game , that rocks :D
i have this dream to find something like that in multiplayer game cyber caf?s
something like a projector showing the view of the player that leads the game.
this ideia to add 1 or more virtual camaram spectating and graphics with stats is really good :yep:
PS : there are more then 6000 diferent leves for UT2003 online
iKande
29th July 2004, 05:25 AM
sorry i couldn't tell you this before you did it but i hope you or someone else can use it at an upcoming party or in a club.
theres a free software package called chromium that forwards opengl 3d drawing data to another computer (or the same) and can modify it in different ways like splitting a fullscreen game into four(or more) tiles that and rendered by different computers and there is a module called ArchSplit the splits a multi level building from a cad program or a multiplayer game into an exploded view of each level. i think this would be prefect at a lan party especially mixed with stats, third person and winner cams. all the people not playing can see everything in the entire level.
it uses a faker library to pretend to the game that it's running normal and does all of this transparently. i was made for high grade visualization of gigabytes of data where each computer in a cluster renders a part of an enourmous data set or in video wall setups that need fast, highres 3d viz.
fuussmuuss
29th July 2004, 07:00 AM
do u have more precise informations about this chromium thingee? maybe a link r the name of the company who's making it?
thanks
Rovastar
29th July 2004, 09:59 AM
I was involved in the Intel Masters European gaming championships oh 2 years ago now. It was at the Science Muesem in London and the games were shown on a huge IMAX screen they have there. :eek:
Although not there as in any offical VJ/visual capacity I did control what was going off on the screens using a specatar mode, etc.
To be honest just knowing the games and maps (we had custom maps that my friends designed and as I beta tested them for them I know them that way), etc is useful and listening out to what the commentators are saying (if you have one) flicking to whoever is doing the msot intesting thing. For example if one person is left on a side against four or five on the other team it makes sense to spec that one person.
Each game system has different connections to it. Most let a specator join. There are however limits on numbers taht can join for counterstrike the main showcase game that was there for the main prize for the winner (it was like ?20,000 for the winning team or clan) we could only have like 6 specator connections but we has 2 or 3 for the commentators and 5 on screen at once (4 around the edges and one main one) cycled on a matrix type system.
Most games let you rotate the who you are spectating so there is no need for feeds from each of the players just connect to teh LAN. ALthough I cannot remeber about wolfenstien as it is like 5 years old or something now.
Edit: Goddamnit the next person to raise a thread from teh dead for no reason I'll slap. :D;):P
iKande
30th July 2004, 01:00 AM
fussmuss: no company makes it, it's freeware.
chromium (http://chromium.sourceforge.net) is here. another freeware project is dmx (http://dmx.sourceforge.net) that allows tiled display to act as one huge screen. only for linux/unix or windows only if you get an X server for it. cygwin (http://www.google.com/search?q=cygwin) allows compiling of unix compliant source on windows so try XFree86
rovastar: i don't think threads should die at all (except the ones that turn into flame wars) because if i need info i'll search forums and other websites. while new info here won't help buffall's lan party he might put on more, other people might be asked to run beamers at parties and new perspectives and info will be always be useful
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