View Full Version : looking for a chance!
Ronin
31st March 2003, 01:14 PM
Hello,
my name is ronin, in my daily life I code games for MuteFantasies N.V., a belgian company. In my free time, my friends and I work on "Lucid Lights v0.1", the ultimate VJ hardware and software.
The hardware is a modified water cooled computer, build in a black hard wooden Flight-case, with two 15 inch TFT Touchscreens for control and two 15 inch TFT for outputviews.
All connections from anykind of input: sound, digital images, video,dvd, camera, .... are build-in.
For many years we have been writing graphics- and game-engines for our games. Few years ago we started using that to generate realtime images, just for fun. The fun became more then serious when we started doing small gigs in belgium. Now that our product is nearing completion, we seek an opportunity to show the rest of the world, what VJing is about!! I am familiar with the site www.audiovisualizers.com, they have a page dedicated to existing vj-software and materials. None of these programs come close to the specifications of our machine.
If You can help us, or want more information about "Lucid Lights v0.1", please feel free to contact me at ronin@mutefantasies.com.
Sincerely
Ronin
MuteFantasies N.V.
Nieuwstraat 62
2620 Hemiksem
Belgium
PS: upcoming in april, there is an international VJ-festival, Cimatics,in Belgium. Is it possible to give a Demo?
holly
31st March 2003, 06:21 PM
How about recording a few minutes' worth of a performance and compressing it for the web (quicktime is preferred in artists' circles) so we can all get a look at it?
Ronin
2nd April 2003, 12:10 PM
Hello everybody,
tx for showing interest in our Lucid Lights console, so I'll give some more details about the console:
Lucid lights is a complete solution (hardware + software) for
vj-ing purposes. It takes up to 4 real time high quality video inputs (720*576*24bit at 30fps) and provides in many music
synchronised real time video effects. It takes live dj input on which advanced fourier and wavelet mathematics are applied
to deliver the best music synchronisation available on todays market. (things like winamp are a joke compared to ll).
It renders multiple layers of effects in a 3D environment. The current 3D engine displays complex scenes of up to 30.000
in scene polygons, all of which can be music synchronised, and have so called 'generators' applied to them. These generators
include pictures, music synchronised plasma's, real time video input, divx avi movies, ...
There are dozens of effects, and many more in development, including synchronised feedbacks, ripples, tunnels, ...)
Lucid Lights renders all this at a fixed framerate of 60 (sixty) frames per second, in a prefered resolution of 1024x768 going
up to 1600x1200. Several consoles can be networked to provide in 360 degree environments or any other setup imaginable.
The console comes in a fligt case that opens up to the top, with two lcd touch screens build in, and a two lcd screens on
top (video preview).
Though the project is still in a development phase, we have now reach the stage where interaction with our possible users
becomes increasingly important. In the next few months we will be organising work shops and demonstrations, if you like,
we will keep you up to date.
I've attached some old screenshots to give you an idea, they still look pretty rough, and a "still picture" could'nt possibly capture the full experience (obviously), but keep in mind that it's a project under development.
greetz
Ronin
vjrei
2nd April 2003, 01:46 PM
How much $$$?
Rovastar
2nd April 2003, 03:14 PM
:)
Good advert.
"best music synchronisation on the market" good on you. :)
challengers come challengers go. :)
spaceman
2nd April 2003, 03:17 PM
will it accept third-party plug-ins?
bluntfaktory
7th May 2003, 07:10 AM
i'm with vjrei , how much ? it's funny i've seen VJ's that use 5 lap-tops and 4 video mixers with cameras coming out of there ass and they still put on a mediocre show , and on the flip side i've seen VJ's that use 2 VCRs and an MX-1 that blew them out of the water . your machine sound very cool , but i'm always worried folks will get slick gear confused with a good VJ performance .
Amukidi
7th May 2003, 08:12 AM
"i'm with vjrei , how much ? it's funny i've seen VJ's that use 5 lap-tops and 4 video mixers with cameras coming out of there ass and they still put on a mediocre show , and on the flip side i've seen VJ's that use 2 VCRs and an MX-1 that blew them out of the water . your machine sound very cool , but i'm always worried folks will get slick gear confused with a good VJ performance" .
Word!
syzygy
7th May 2003, 12:08 PM
Seems like half the world wants to claim that they have the world-beating VJ Software under development at the moment but I've yet to see a demonstration that really blows me away.
Without some video clips it is impossible to tell what this kit is actually capable of - the screenshots just look like some DDNA-style 3D objects over video clips to me. I'm surfe they don't do justice to what the kit can do.
I'm very interested in what this kit can do but at the end of the day, only results can show the capabilities of a creative tool - no amount of technical specs will prove that one tool is better than another.
My main questions are:
How flexible is it? (Can it take custom plugins?)
How controllable is it (What sort of midi control does it support? Does it support other controllers?)
What ballpark does it sit in price-wise?
My big worry about things like this, the hippotiser etc is that by using a complete packaged solution, users will end up making visuals in a particular style. The clips might be different but the interactions, mixing etc will be limited by what the programmers wanted in the first place. Open plugin systems really help with this issue but I think the hardware makes a difference too.
For example, to my knowledge there isn't anyone else who is using the exact same combination of kit and software as we use and I really like it that way - it means we produce different results.
I like using pieces of software and hardware as parts of our rig but I can't see us ever buying a 'rig in a box' to be honest.
(I may have sounded a bit negative in the last few paragraphs - I am still interested tro see what the kit can do and I think it's great that you are working on this)
Dan.
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